Geek Girls Rule!!!

We're all just one annoying encounter from sociopathy here in Nerdville

Archive for February, 2009

I am very disappointed in TNA this week.

Posted by geekgirlsrule on February 27, 2009

I’ve been watching for about half an hour, and there’s finally a match.  Awesome Kong and Raisha Saeed -v- Sojourner Bolt and Rhaka Khan.

Seriously, guys, that’s a bad case of WWE you got going there.  Can the talking, and get to the wrestling.  Seriously.   No one watches for the plots, we just want the wrassling.  You used to deliver that.  Try going back to it.  We’d all appreciate it.

That said, Rhaka Khan has some impressive mike skills.  And she’s just so damn tall.  Holy shit.  But she moves and sells so well.

Sojourner needs a little more seasoning, her timing’s just a touch off.

Nice match.  I just wish there were more of them.

Oh, for the love of… Hoobastank?  Really, guys?  Come on!  Bad bands, lot’s of talking…

I LEFT WWE FOR A REASON, ASSHOLES!!!!!!!

At least get a band that doesn’t suck.  How about Pantera or anyone who isn’t a bunch of morons with wallet chains and bad hair?  Hoobastank’s about as edgy as Hanson.  Seriously.  Barf. My grandmother plays a meaner guitar.

Ok, this X-division match had damn well make up for the rest of the show, because I am rapidly growing disillusioned with my favorite wrestling federation.

Ok, the contract signing, with Angle jumping Jarrett, and Foley running down to the ring dressed like a middle-aged Mafia wife  from somewhere in Jersey made up for it.

And as Ogre pointed out, it’s only all talking because they’re leading up to the PPV.  That said, I really hate the shows that lead up to PPVs.  More wrestling, less talking.  Please.

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Danielle: Random Geeky News

Posted by Danielle Ni Dhighe on February 26, 2009

I’ve been sick, so in lieu of heavy content here’s some random geeky news.

Smallville has been renewed for a ninth and final season. No big surprise there, seeing as how the current season is the CW network’s biggest ratings grabber among scripted shows for key demographic groups. The largest hurdle was getting star Tom Welling to commit to one more season, but apparently a large pile of money and an offer to direct multiple episodes did the trick. However, it appears that half of the current four-person showrunning committee will be moving on to oversee the new version of Melrose Place. The CW also renewed Supernatural for a fifth and final season.

Warner Bros. announced the release dates for several upcoming genre films: Sherlock Holmes, 25 December 2009; Clash of the Titans, 26 March 2010; Jonah Hex, 6 August 2010; Harry Potter and the Deathly Hallows: Part I, 19 November 2010; Green Lantern, 17 December 2010; Harry Potter and the Deathly Hallows: Part II, 15 July 2011. Marvel Studios also announced that Thor will hit screens on 16 July 2010.

Speaking of Marvel films, Samuel L. Jackson has signed a contract to reprise his Iron Man role as Nick Fury in several films, with appearances in Iron Man 2, Thor, The First Avenger: Captain America, and The Avengers planned, as well as a possible S.H.I.E.L.D. film.

So who should they cast as Hal Jordan in Green Lantern? David Boreanaz was mentioned as a possibility last year, but that was before director Martin Campbell (Casino Royale) came aboard. Boreanaz certainly captured Jordan’s personality in the Justice League: New Frontier animated film. If I was the director, I’d consider Nathan Fillion (Firefly). He’d be perfect as Hal Jordan. Matt Keeslar (The Middleman) or Jensen Ackles (Supernatural) would be good choices, too.

Dollhouse is getting decent ratings in key demographic groups for a Friday night, which suggests the possibility of a second season. If it holds steady over the remaining eleven episodes of the first season, I think it’ll be back. If it loses ground with each episode, it’s probably a goner. Terminator: The Sarah Connor Chronicles is unlikely to survive to a third season, though. Which is a good thing, IMO.

With the final season of Battlestar Galactica having been filmed last year, it’s been interesting to see the trickle down effect of its writing staff moving on to other shows: Mark Verheiden to Heroes, Jane Espenson to Dollhouse (and soon to Caprica, the BSG prequel series), and Bradley Thompson & David Weddle to CSI: Las Vegas.

Russell Crowe as Robin Hood and Cate Blanchett as Maid Marian? Apparently so, as they’ve been cast in Ridley Scott’s Nottingham (though that title may change), which begins shooting in April.

- Danielle Ni Dhighe

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Geek Girls Rule! Readers, Listeners and Supporters.

Posted by geekgirlsrule on February 23, 2009

I have a question.  Reader Boulet pointed out that I have a very limited selection of GGR swag at Zazzle.  And he’s right. 

He also said that he wanted something a little more focused toward the the Guys that love and appreciate Geek Girls Who Rule!  And he’s right again.

So, what sort of things do you want on your GGR swag?  Let me know and I will take it into consideration with future designs. 

Also, I think I’ve come up with a logo of sorts.

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Geek Girls Rule! #78.5 – What am I playing? and More News

Posted by geekgirlsrule on February 23, 2009

I want to start off with a reminder that GGR now has a Zazzle store.  Buy stuff, and support my gaming habit.  It’s expensive.  Role-playing games don’t come cheap.  Well, some of them do, but I really want copies of Houses of the Blooded and Passages.

Also, on the news front, I want to welcome Fandom Savant to the Geek Girls Rule! family.  She is going to be your one stop shop for FanFic news, and also some awesome analyses of television and other media.  She prefers to publish here under a pseudonym, because unlike me, she’s still hoping to get a job in academia some day.  You’ll be able to hear her in the upcoming Geek Girls Rule! podcast 11, just as soon as libsyn let’s me upload it.  We talk about fanfiction, why it is so popular and the different tropes and such.  It really is a magnificent podcast, and really interesting.  And yes, that is Fandom Savant, even though I call her Frog.  We’ve been friends for about 16 or so years now, and you just don’t get through that many years without accumulating some entertaining nicknames.  

Now, what am I currently playing?  We have just started a game of Mouse Guard over skype, with my Geek Sisterhood co-host Sophie Lagace and her husband Edmund, and another friend of theirs, Jason.  I’m very excited.  So far all we’ve done is character creation, but I’m very pleased with my character, a very Aramis-like little mouse named Jasper. 

Also, the Sunday group is now playing two series of Prime Time Adventures simultaneously.  We’ve just started season two of “Mystic Palms” which is our Harry Potter/Beverly Hills 90210/Heathers cross-over.  And we’ve just begun a show about a Japanese chef, trained in France and working in a Cajun Restaurant an hour or two outside of New Orleans, called “Redneck Remoulade.”  We just did the pilot for that one, and it’s fun. 

Every other Friday or so, we have the Spirit of the Century Girl Genius campaign, theoretically.  We have yet to actually play.  Which reminds me, I need to look for our characters.  And the Girl Game, after a couple of month hiatus due to the insanely busy schedules we all keep, is gearing up for another run.  We’re getting ready to convert our Unhallowed characters over to GURPS because I’m more likely to USE the system since I already know it, and I think it will convert just fine. 

That’s about it.  Gaming Radio Network has the first Geek Sisterhood podcast.  I will post the particulars here once I have them.  We have recorded the second and I’m working on editing it this evening.

Posted in by The Geek Girl What Rules | Tagged: , , | 4 Comments »

Geek Girls Rule! #78 – Review: Living Labyrinth

Posted by geekgirlsrule on February 19, 2009

Disclaimer:  I am very good friends with Julie Haehn, the creator of Living Labyrinth, however, I am also a good enough friend that if it sucked, I’d say it sucked.

THAT out of the way, Living Labyrinth does not suck.  Not in the least.  Julz gave the Geek Husband What Rules a copy for his birthday (signed even).   I actually held off on playing this just in case I didn’t like it, I didn’t want to have to tell her that.   We broke it out this past Sunday at a friend’s house, and had a blast playing it.

The game is for two to four players.  The labyrinth is laid out at random in a five by five square.  You start at one side of the labyrinth, your goal is at the opposite side.  You are dealt four cards, and using the actions on those cards, which enable you to flip tiles, turn tiles and move tiles, you begin to work your way across the labyrinth.  The game definitely has a high “screw your neighbor” factor, in that you can both make your way easier and obstruct the other players by accident and on purpose.  My one complaint is that the directions are not as clear as I would like, however, I also have no suggestions for making them more clear, so take that with a grain of salt.  Plus they have some rules clarifications on the website.

We played the game through twice in less than an hour.  There was much shouting and several “Ah HA!” moments, as well as a lot of name-calling and threats as paths across the labyrinth were closed off both incidentally and on purpose.  I discovered quickly that in my circle of friends the key to winning is to keep quiet and let them screw with each other repeatedly, until suddenly they notice, “Hey, not only has Mickey not been joining in the name-calling, she’s ALMOST WINNING!! STOP HER!!”  By the time they noticed, I was already to a point where I could counter pretty much anything they threw at me, and it only took me an extra turn to win.

Living Labyrinth definitely has high party game potential.  It’s a lot of fun.  Easy to learn, particularly with the rules clarification on the site.  The concept is easy enough to grasp that both young children and drunken adults* can learn and play it in short order.   I highly recommend this game for just about anyone, particularly if you’re really into simple strategy games.   The only downside is that only four people can play at a time… Well, eight if you play in teams.

*You’ll note that since I do not have children, my qualifications for good games involve, “Can I learn this drunk?”  Fluxx  kind of fails at this, since my drunken friends have a hard time with the concept of “the rules change?  all the time?”

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Review: Dollhouse, Episode 1.1, “Ghost”

Posted by Danielle Ni Dhighe on February 15, 2009

Joss Whedon created Buffy the Vampire Slayer, Angel, and Firefly. After a half decade away from the television game, he returns with his latest creation, and it begins on a positive note.

The Dollhouse is a mysterious organization that programs their female and male agents, known as Actives or Dolls, to be whatever you want them to be for a short period of time and of course for a very large fee. The Dolls are mindwiped into a childlike state between jobs. The series follows one particular Doll known only by the code name of Echo (Eliza Dushku).

It starts off by introducing the ground rules and the characters. After the original pilot was scrapped, allegedly for being too dark and confusing, a new introductory episode was quickly filmed and some changes were made to the cast and characters. Although Whedon has publicly accepted the blame for that, it still sounds to me more like network interference. I wish I could watch the original pilot and compare it to this. There are certainly some flaws present here, but it can take time for a new show to find its identity.

Whedon wrote and directed this episode. Although the dialogue could be sharper and the characters could be better defined, it’s undeniably a Whedon creation. It’s the first step on a journey he has mapped out for five seasons. While his other shows have all been about family, this one seems to be more about alienation, loss of identity, and objectification. In some ways, this could be called his foray into arthouse territory as he explicitly plays with expected television narrative structure. People who briefly take on different personalities to meet the needs of others strikes me as a deliberate metaphor for the nature of television and its audience.

Whedon’s never hit the ground running with any of his shows, although Firefly came the closest to doing so. Buffy and Angel didn’t start to hit their stride until their second seasons. In the first season of Buffy, the characters seemed two dimensional compared to how they developed over the next six seasons. If you judge any of his shows based only on their first broadcast episodes, you get a radically different view than if you watch their entire runs.

In some ways, Buffy is an albatross around Whedon’s neck. Every time he does something else, people expect it be just like the best seasons of Buffy. I believe that hurt Firefly, even though it eventually developed a cult of its own. And now Dollhouse isn’t Buffy or Firefly, and in fact finds Whedon doing something very different than anything he’s done before.

Buffy and Angel alumnus Dushku is believable as Echo, and the three personalities she displays in this episode all seem distinct from one another. I think she can meet the challenges of the role weekly. The cast also includes Olivia Williams as the woman who runs the Dollhouse, Battlestar Galactica‘s Tahmoh Penikett as an FBI agent investigating rumors that the Dollhouse exists, Fran Kranz as the Dollhouse’s resident geek, Harry J. Lennix as Echo’s handler, Angel alumnus Amy Acker as the Dollhouse’s physician, and Reed Diamond as the Dollhouse’s head of security.

I like Dollhouse so far. It has a lot of potential, but it needs time to build on it. This first episode is a solid base to build on, even if it’s not the immediate spectacular some might have expected it to be. If creator Joss Whedon is true to form, it will only get better as it goes along.

- Danielle Ni Dhighe

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Geek Girls Rule! Podcast #10

Posted by geekgirlsrule on February 15, 2009

Geek Girls Rule! Podcast 10

In this podcast I talk about Resident Evil 5 and it’s racism issues, a Japanese game where the goal is rape, rewarding people and companies who at least TRY to get it right, Watchmen, GI Joe, Spore and Blood Bowl.

Links are on the podcast page.  Follow the link.

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Geek Girls Rule! #77 – New Blood Bowl!!!!!

Posted by geekgirlsrule on February 13, 2009

EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

In case you haven’t guessed, I am panty-moisteningly excited over this!  The Geek Husband What Rules and I have the board game, and we have the original PC game on 3 1/4 floppy disks that will only run on the 10 year old machine I keep for that reason, and the fact that I haven’t been motivated enough to pull all my pictures off of it.  It still works, but currently lives in the closet.

Joystiq has the trailer.

ETA:  The Blood Bowl website.

Apparently, Cyanide games has decided to release the game on PC, Xbox, DS and PSP.  DS!!  I know what I’m going to be doing during my commute after this comes out.  This decision has PS3 fans wringing their hands in grief.  Cyanide has said that it is too expensive and so too big a financial risk to program for the PS3, but if the game does well, they might consider porting it over.

I just hope it’s half as much fun as the original PC game.  I also hope that you’ll still be able to play two player on the PC version, because it’s been almost a decade since I kicked the Mister’s ass at this game on a computer.  They better have Eldar in this version, or I am going to be exceptionally disappointed.

One of the best parts was listening to the little dudes make “Uhhh!” noises when they got tackled, leaving little pools of blood on the field.

This game is the reason I dropped a grad level Lit course I was taking as an undergrad.  Because I was much more interested in watching Orcs and Dwarves beat the crap out of each other on a digital football field than I was in reading the works of Pope.  I eventually had to ground myself from it.

The trailer looks awesome, but like I said, a lot of my happiness with this game is going to hinge on exactly which races they include, not to mention how smoothly play flows and on whether it has a multi-player mode.

Since they’re doing it in DS, I’m kind of hoping for a Wii release as well.  Yes, then I’ll probably wind up buying it in three platforms, but I’m ok with that.  It’s a small price to pay for Blood Bowl whenever and where ever I want it.

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Geek Girls Rule! #76 – Board Game Review: Cluzzle

Posted by geekgirlsrule on February 9, 2009

North Star Games’s game Cluzzle is loads of fun!

New edition of Cluzzle.

New edition of Cluzzle.

Ok, review over.

I’m kidding.  The Geek Husband What Rules and I went to a dinner party Friday evening at the home of a fellow boardgame enthusiast.  Liz is the person responsible for introducing me to Bohnanza and Hoity Toity (which she first played under it’s orginal German name, Adel Verpflichtet).  She is a fiend for boardgames, and will frequently call me up days or weeks after I’ve mentioned a new game in a passing conversation to find out what it was because she’s jonesing for something new.  Liz is a boardgame fanatic. 

Cluzzle was actually designed by a friend of Liz’s, and I can best describe it as Pictionary with modeling clay.  The game is played in three rounds.  You each get a little carboard piece to sculpt on, and two round markers to represent the questions you are allowed to ask with each round and some of the most amazingly durable modeling clay ever.*  You start with each person drawing a card that has a list of words on it.  Then you choose one of those words and try to sculpt your chosen word.  Once everyone has sculpted their representation of their word, everyone gets to ask two “yes/no” questions, of anyone, about their sculpture.  Then everyone guesses. 

In the first round, if your sculpture is correctly identified you, and everyone who was right, each get one point.  If there are any sculptures left, everyone gets to ask two more questions about them, and then there is another round of guessing.  This time if your sculpture is correctly identified, you and everyone who was right, gets two points.  Then if there are any sculptures left, you move on to round three:  two more questions, guessing, and this time if your sculpture is identified you, and everyone who was right, get three points each.

The real skill in this game is in making your sculpture representational enough for people to get it eventually, but not for them to get it immediately.  Liz is amazing at this.  I don’t think any of her sculptures were guessed immediately.  And it’s a game that is amazingly fun to play after or during the consumption of several bottles of wine.  Between my seeming inability to sculpt something that wasn’t immediately recognizable (that’s ok, I actually won by being able to guess damn near everything) and some players’ lack of artistic skill, and Liz’s amazing ability to channel Dada-ist sculpture, there was much hilarity.

I give this game an A+ for party gaming.  It doesn’t require great artistic skill, in fact it may be to your advantage if you aren’t very artistic.  It encourages interaction and silly questions and lots and lots of laughing.  Plus, you get to play with modeling clay!  Win!

*Edited:  I was corrected by Liz.  There was a timer, she just doesn’t like it, so she doesn’t use it.  I agree with this decision, no one was so slow at sculpting that it pissed anyone off. 

Posted in Uncategorized | 4 Comments »

Geek Girls Rule! Podcast 9, Part II

Posted by geekgirlsrule on February 8, 2009

In this hour long show, Jenn from the Trapcast, Meg from the Brilliant Gameologists, Kristin from This Modern Death and I finish our conversations from before.

Click here!

The Libsyn site has all the links and everything, and I need to get hopping on chores before we head for our Sunday game.

See you soon!!!

PS.  Wash had his latest check up with his vet yesterday, and it looks like the cancer meds are working.  His tumor appears to have shrunk at least a little, and his teeth are still firm in his gums.  His vet’s been treating ferrets who are prone to the same cancer with this med as well, and has had really good success with it.

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